Dragon Blasters:Ā
Space Mission
Interactive Shooting Attraction
Role: Project Lead / Technical Coordinator / Interactive Technology Designer
Pitched, designed, and produced interactive blaster focusing on unique, fun, and innovative blaster interaction design
Coordinated multidisciplinary technical and creative teams during design, development, playtesting, marketing, and operations phase.Ā
Prototyped and executed the blasters with sensors, buttons, and microcontrollers
CAD Modelled the blaster on Onshape to support the hardware electronics and executed
Developed story and sets to perfecly fit the technology and expereience
High Concept:
Creative Labs Expo is under attack by Space Dragons! Be Dragon Blasters and blast them all!!!
Story:
Blaster Corp is recruiting new Dragon Blasters to blast the space dragons. Walk into their secret space launch bay in the Creative Expo's storage, travel to space, and blast the dragons!